Skill-based matchmaking (SBMM), a system that aims at matching players of similar skill level within the same game, was implemented into Call of Duty: Modern Warfare (2019). The aim is to create a more balanced experience for everyone, as lower skilled players get separated and shielded from highly skilled ones. However, the vocal Call of Duty community hates the system, want it removed and do not hesitate to let developers know about it on a daily basis. It turns out the system actually offers significant benefits for the companies and games implementing it and as a result, it seems clear that Skill-Based Matchmaking is here to stay. Here is why.
Did you know that, more than 30 years ago, Nintendo had a Secret Weapon so powerful it could have outplayed Sega from the very beginning, had it not failed to use it?
Surprisingly, this secret weapon was no other than Nintendo’s original NES sales representative in America, Sam Borofsky, who represented and advised Nintendo during the early days of the NES. But how exactly could a single person have had such an impact on the fate of Nintendo and Sega?