Acceptable monetization in video games

The title of this post makes it clear: if some video game monetization strategies are deemed “acceptable” it certainly means that some others… aren’t!

Following various controversies and during these times of exploration, the video game industry seems in dire need of some guidance and clear lines not to cross when developing and implementing its monetization strategies. Therefore, it would be interesting to try to define what is and what constitutes “acceptable monetization” in video games.

This post delves deeper into the dark side of monetization, and tries to underline a few limits that should not be crossed by game publishers who aim at building long-lasting, trustful relationships with players.

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